Tag Archives: Apple iPhone

Jun. 17, 2015 Apple Watch

I have done my research and will not be buying an Apple Watch. Furthermore, I will not buy an iPhone. I already know where I am on a map. I already know my heart rate. I know how far I have walked. There is no message I need to know about right now. I do not need to be mugged because of a successful ad campaign. Maybe later there will be some value for me, but I do not see it now. This includes Android devices.

Copyright 2015 DJ Cline All rights reserved.

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Jun. 12, 2013 IEEE AT&T

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On June 12, 2013 in Santa Clara at Texas Instruments, the Silicon Valley chapter of the IEEE hosted AT&T’s Shiyama Clunie of External Affairs, Michael Caniglia of Mobility and Jacob Saperstein of Public Affairs.  They explained how AT&T is expanding its network capacity to meet growing demand. They also talked about their Palo Alto Foundry which gives innovators access to AT&T’s massive resources to develop new technologies and services. They also brought some unusual attachments for an Apple iPhone.

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Copyright 2013 DJ Cline All rights received.

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Feb. 13, 2012 The New Yorker

On Feb. 13, 2012 The New Yorker’s James Surowiecki wrote “Blackberry Season” about the rise and fall of the Blackberry in the face of the Apple iPhone and Google Android.  The Blackberry followed the historical model of adopting technology. The telegraph and typewriters were adopted by businesses before migrating to consumer markets. What killed the Blackberry was the idea of Bring Your Own Device (BYOD) where consumers brought their own smartphones and corporate IT departments had to adopt or adapt to the new situation.

Jane Mayer wrote “Attack Dog” about political consultant Larry McCarthy and the creation of the attack ad.

Copyright 2012 DJ Cline All rights reserved.

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Apr. 12, 2011 SDF PWC

On April 12, 2011 in Palo Alto SDForum held the Quarterly Venture Breakfast with Pillsbury Winthrop and PricewaterhouseCoopers on “The Mobile Revolution.” Stan Pierson of Pillsbury Winthrop moderated panelists John Balen of Canaan Partners,  of PricewaterhouseCoopers,  Vispi Daver of Sierra Ventures, and Katie Rice of EPIC Ventures. The panel discussed the trends and and how the market  will look over the next year.

The economy and investment in North America continues to improve. Supply disruptions in Japan and the Middle East may be counterbalanced by other countries. The investment growth is still in Silicon Valley and still heavily in the mobile space, which can be seen in the telecommunication, network and software sectors.

The shift from hardwired PCs to mobile devices is as big as the original shift to PCs. The introduction of the Apple iPhone and the Google Android put the US at the front of the mobile innovation for using the Internet. These devices break the hold of traditional telecommunications over access to the wireless market. Mobile devices like the iPad don’t need a monthly contract. They just use WiFi to access thousands of apps.

While there is money developing and selling those apps, as in any gold rush, more money can be made selling the tools. Companies that make it easier to develop apps across platforms, sell to global markets, or collect financial transactions. Another opportunity is helping corporate IT systems adapt to the consumerization of IT networks particularly with security. Beyond smart phones, in emerging economies there is still growth in phones that use SMS or texting.

It was a crowded event with a lot of questions. The mobile revolution is more disruptive than anyone realizes.

Copyright 2011 DJ Cline All rights reserved.

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Oct. 12, 2010 SDF GetJar Bruce Jones

On October 12, 2010 in Palo Alto at Nokia, the SDForum Mobile SIG hosted Bruce Jones of GetJar’s presentation “Beyond Mobile App Store Distribution — Is it a b2b gold mine or b2c fool’s gold?” GetJar is the largest cross platform app store with a scalable open architecture, independent of any carrier or device manufacturer. With a billion downloads annually, Jones says it has “an attractive ROI platform and a fair revenue sharing model. GetJar has the broadest scalability supporting over 2,300 handsets as opposed to just one like the Apple iPhone.” Revenue is made from app companies with pay per download to consumer or white label app storefronts. GetJar’s favorite bay tech area partner is www.deviceanywhere.com.

Copyright 2010 DJ Cline All rights reserved.

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Apr. 7, 2010 GABA Phone Wars II

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On Wednesday, April 7, 2010 in Palo Alto at the offices of Sonnenschein Nath & Rosenthal LLP, the German American Business Association of California (GABA) presented “Phone Wars II: The Software. ” Steffen Bartschat of Hill88 Consulting moderated panelists Daniel Kellmereit of Detecon, Angela Nicoara of Deutsche Telekom Inc., Ray Milhem of Dubai Silicon Oasis Authority and Christof Wittig of Servo Software. The panel gave measured reasonable assessments of the current and possible future situations. Bartschat put together a splendid slide show and the event was captured on video so contact GABA for details. Text from DJCline.com

From my viewpoint, mobile phones are now much more than their hardware. Soon all mobile phones will have internet capabilities but they will all give different experiences. Like the the personal computer industry in the 1980s two different strategies predominate. Some say Apple iPhone has a closed system and Google Android has an open one, but both have large communities of developers building and selling applications. It is not clear who will win. Text from DJCline.com

Most consumers do not care about the specifics behind the devices. They want the phone to perform certain tasks without a lot of hassle or cost. Ideally it should be a mobile device that does not require a service contract with a manufacturer or carrier, good reliable power and easy access to the web. Ultimately hardware or the software that runs on it will be irrelevant to running web applications on the cloud. Anything that interferes with that will drive consumers away. Text from DJCline.com

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Copyright 2010 DJ Cline All rights reserved.

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Dec. 3, 2009 SDF Mobile Internet

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On December 3, 2009 in Menlo Park at Orrick, SDForum’s Mobile SIG presented “Mobile Internet” with Trinh Ngo of WiChorus Tellabs. As seen with the Apple iPhone and AT&Ts 3G network, the rise of better performing mobile devices requires a better network infrastructure to deal with the explosion in traffic. This provides opportunities for phone companies to increase the average revenue per user (ARPU). Ngo discussed what is driving demand, the network transformation that must take place for radio access, backhaul and packet cores. He thinks the future standard for mobile devices will not be WiMax but LTE. While some complain about the speed of their networks, it us not the the only reason for slow connections. The speed of phones is limited by battery power. A faster connection would drain your phone in a few minutes unless you want to leave it plugged in. Build a better battery AND a better network.Text from DJCline.com.

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Copyright 2009 DJ Cline All rights reserved.

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Sept. 23, 2009 Engage Expo

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On September 23, 2009 at the San Jose Convention Center’s Engage Expo held a panel discussion on”How Venture Capital Sees Social Media” SDForum’s Susan Lucas-Conwell moderated panelists Timothy Chang of Norwest Venture Partners, Stewart Guenther of Venture Capital-Private Equity Roundtable, Shai Goldman of SVB Capital and Michael Kim of Rustic Canyon Partners. Text from DJCline.com

So what are the rules of engagement for social media? One-way boxed media like books and CDs are dead. Social media is about community, conversations and content. Theoretically social media is a platform-independent web service targeting customers who want to spend as much time as possible in your space. Revenue streams are shifting from advertising to subscriptions. The buzzwords are Media-As-Service (MAS), Free-To-Play (FTP) and metagames. If you are developing for the Apple iPhone you have good chance at funding because of the market and the distribution channel. Text from DJCline.com

If you want start a company think about how you are going to end it. Are you going to build it to be bought? What is your business plan and revenue stream? Do you know many venture capitalists want fifteen times their 2.5 million dollar investment back? Can you bootstrap it with angel investors? Talk to your potential acquiring company about who would be interested in investing. Text from DJCline.com

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Copyright 2009 DJ Cline All rights reserved.

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Feb. 26, 2008 SDF Virtual Goes Mobile 1

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On February 26, 2008, at the TechMart in Santa Clara, SDForum held an event on the convergence of virtual worlds and mobile technologies.

Virtual reality is moving from super computers to cell phones. Social networking is an important part of both worlds as they are converge. The result is a hybrid or mash-up of virtual and real worlds with images and information rushing back and forth. There will be demand for new investment and infrastructure for payment systems, operating systems and platforms. An integrated VR Mobile system will have to know who and where users are to deliver the content they want at a price they want to pay.

The first keynote was from Anders Nancke-Krogh, Head of Development for the Point&Find business program at Nokia R&D. Nokia must develop the hardware and encourage developers to create mobile services for a better user experience. It has to deliver more than phone calls, e-mail, pictures, music and video.

Most mobile devices are terrible computing devices. Information is consumed but not easily created using toggles and tiny keyboards.

One answer is the Nokia Point&Finds PointPhone. He demonstrated a cell phone hosted service that could take a picture of a movie poster and then display the official website of that movie. From there a user can click and buy a movie ticket.

More than that, a user can create searchable picture tags of their surroundings. At some point there could be facial recognition. There is great potential for games. Nokia wants to encourage a community of developers to create services and content.

The first panel was on the venture capital landscape and moderated by Mike Doran of Fish & Richardson. The panel consisted of B0ris Karadogan of Velocity Interactive Group, Nate Redmond of Rustic Canyon, Sharon Wienbar of Scale Venture and Richard Wong of Accel.

VCs look for off-deck applications outside the operating system of a major carrier. Large carriers must get their revenue share and that could stifle incentive for innovation. They can still influence development through inertia but there will not be a single mobile web platform or an embedded system. Apple has changed the mobile game with the iPhone. People that are serious about their software build their own hardware. Ultimately mobile devices must adapt to the Internet as it is rather than the other way around.

Doran asked a hard question. Historically the pioneers of a new media of technology have been providers of content for older audiences. Will this be the killer app? After an awkward silence, the panel did talk about differing community standards around the world and the explosive growth in these areas. They expect domestic growth in wallpapers and dating services.

What mobile apps interest them? Simpler versions of desktop virtual games. WiFi Army is another, where users hunt each other with cell phones. Gaming, digital goods and ways to express oneself online not possible in real life hold great potential. Revenue will be from a mix of ads, subscription and direct transactions.

The second keynote was a global perspective from Joe Jasin of SK Telecom. Google’s bid for spectrum with the FCC is as important to Mobile VR as the Apple iPhone. It could provide a wide range of opportunities for open source applications. America has a chance to build more advanced and open systems than Asia or Europe. To make the most of it, Jasin thinks microsociology, how people interact in social networks will be important. He said that Helio and Cyworld do a lot of what is expected of VR Mobile right now. The ultimate challenge will be when large countries like China begin to compete in social networking and VR Mobile. The size of their markets can drive industry standards.

Martin Dunsby of Vollee said cell phones are great communication devices but very weak computing devices. The good news is that mobile devices connect with networks at least as well as desktop systems in many places around the world. Vollee adapts desktop applications to mobile devices. He demonstrated how to toggle through Google Earth and Second Life using a cell phone in real time.

Homayoon Shahinfar of Mblox gave his perspective on monetizing the mobile experience. In 2007 they handled two billion messages worth 500 million dollars. He explained the difference between On-Portal services offered by carriers versus Off-Portal services offered directly to consumers and continues to grow. Mblox offers their transaction expertise to application or content providers who get a more revenue using Off-Portal. Soon consumers will get targeted advertising on their cell phones based on their customer profile and physical location.

Ewan MacLeod of SMS Text News moderated the second panel discussion on Paths for the Future: Success Stories and Learned Lessons. The panel consisted of Paul Anderson of Veepers, Rob Osborn of Gemini Mobile Technologies, Tomasz Wojtowicz of WiFi Army, and Mandar Shinde of Smith Micro.

The panel thought there would be more augmented reality or integration of VR and the real world using GPS. Expect lots of WAP tags for advertising. People will behave differently as avatars in VR than with co-workers, family or friends. Recognizing and accommodating that behavior will attract users. Right now, users do not spend as much time in a mobile environment than a desktop. They do not want to spend much time thumbing through windows to do something they can just click on at home. A simple and speedy interface is key.

If you want to take advantage of growth in VR Mobile, get moving.

Copyright 2008 DJ Cline All rights reserved.

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